The canvas
The canvas is where a map is actually read and edited. This page walks through the tools for it — from layout through search to the small things that add up.
Layout and orientation
- Layout — portrait or landscape, matching the screen you read the map on. Switching the direction only redraws the map — it never touches saved data.
- Arrange tidies the nodes back into a tree in one of three styles — covered in detail on Arranging. Next to it, Readability switches the text size in nodes (three levels) and the frame button zooms out to the whole map.
- Search is the magnifier in the left rail (below the stash and the timer) — one click opens the field, another closes it; the minimap keeps orientation on large maps.
- Lock disables dragging so a tap on a phone does not move nodes around.
- Undo reverts the last change.
The small things that add up
- Collapse / expand a branch — the wheel under a node hides its subtree; handy in a meeting.
- Detach from the parent — a node moves elsewhere without deleting anything.
- Multi-select — drag to select several nodes ("N nodes selected") and delete them at once.
- Sticky notes hold free text on the canvas without being part of the goal tree.
- Every node with tasks shows a badge — clicking it opens the tasks for that goal; a task always hangs on a specific goal, see Goal settings.
- The saving state is visible in the bar: Saving… / Saved. What happens when someone else changes the map in the meantime is handled on Collaboration and conflicts — nothing is silently overwritten.
- Finishing the last goal is celebrated — "All done 🎉" — with an offer to move the project to the archive.
Next
- Arranging — three layout styles on one button
- Readability — three text sizes in nodes
- Collaboration and conflicts — two people editing at once
- The map and goals — the overview of the whole map

